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	<title>Comments on: Video Games Aiming For The &#38;amp;amp;amp;amp;amp;amp;amp;amp;quot;Massive Market&#38;amp;amp;amp;amp;amp;amp;amp;amp;quot;</title>
	<link>http://customersonfire.com/archive/video-games-aiming-for-the-massive-market/</link>
	<description>weekly podcast on the topic of co-creation, co-creative business, technology and social media</description>
	<pubDate>Sat, 11 Oct 2008 15:28:16 +0000</pubDate>
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		<title>by: Nintendo Aims For the Grey Market II at Customers On Fire - Microbrands and Micromarketing</title>
		<link>http://customersonfire.com/archive/video-games-aiming-for-the-massive-market/#comment-79</link>
		<pubDate>Sat, 13 May 2006 14:14:14 +0000</pubDate>
		<guid>http://customersonfire.com/archive/video-games-aiming-for-the-massive-market/#comment-79</guid>
					<description>[...] Just a quick followup on my previous post of Nintendo aiming for older gamers with Brain Age. I was just reading the comments on a blog post that was talking about the release of the new Nintendo DS Lite, a smaller version of the Nintendos dual screen handheld game, and I came accross this comment: Yeah, great price! Sucks though because I want to get my mom a DS for mothers day and I hate knowing the new one is right around the corner. I&amp;#8217;ll figure something out. Wal-Mart 30-day return policy or something. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Just a quick followup on my previous post of Nintendo aiming for older gamers with Brain Age. I was just reading the comments on a blog post that was talking about the release of the new Nintendo DS Lite, a smaller version of the Nintendos dual screen handheld game, and I came accross this comment: Yeah, great price! Sucks though because I want to get my mom a DS for mothers day and I hate knowing the new one is right around the corner. I&#8217;ll figure something out. Wal-Mart 30-day return policy or something. [&#8230;]
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		<title>by: Gino</title>
		<link>http://customersonfire.com/archive/video-games-aiming-for-the-massive-market/#comment-42</link>
		<pubDate>Fri, 21 Apr 2006 16:09:21 +0000</pubDate>
		<guid>http://customersonfire.com/archive/video-games-aiming-for-the-massive-market/#comment-42</guid>
					<description>This is a huge hit in Japan actually; Nintendo's CEO, Satoru Iwata, even gave away the game at &lt;a href=&quot;http://www.gamasutra.com/php-bin/news_index.php?story=8656&quot; rel=&quot;nofollow&quot;&gt;his keynote&lt;/a&gt;. The keynote is a pretty interesting one -- I like how Nintendo's direction is innovation focused, transforming what the game experience is, because really, at the rate we're headed, gaming is heading back to the old Atari-Intellivision market glut of bad titles of the mid-80s, 3rd party licensing or no. But one of the more interesting things is how the portable device hasn't really changed at all since the late 1970s, 1980s -- basically it's still the old &lt;a href=&quot;http://en.wikipedia.org/wiki/Game_&amp;#38;_Watch&quot; rel=&quot;nofollow&quot;&gt;Game and Watch&lt;/a&gt;, two screen folding device with LCD screens&lt;/a&gt;. Ahhh. Those were the days.</description>
		<content:encoded><![CDATA[<p>This is a huge hit in Japan actually; Nintendo&#8217;s CEO, Satoru Iwata, even gave away the game at <a href="http://www.gamasutra.com/php-bin/news_index.php?story=8656" rel="nofollow">his keynote</a>. The keynote is a pretty interesting one &#8212; I like how Nintendo&#8217;s direction is innovation focused, transforming what the game experience is, because really, at the rate we&#8217;re headed, gaming is heading back to the old Atari-Intellivision market glut of bad titles of the mid-80s, 3rd party licensing or no. But one of the more interesting things is how the portable device hasn&#8217;t really changed at all since the late 1970s, 1980s &#8212; basically it&#8217;s still the old <a href="http://en.wikipedia.org/wiki/Game_&amp;_Watch" rel="nofollow">Game and Watch</a>, two screen folding device with LCD screens</a>. Ahhh. Those were the days.
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